League of Legends in esports | league of legends esports wiki
LeagueofLegendscompetitioninvolvesprofessionalgamersofthemultiplayeronlinebattlearena(MOBA)game,LeagueofLegends,publishedin2009byRiotGames.Professionaltournamentsbeganin2011withtheSeason1WorldChampionshipatDreamHackinJönköping,Sweden.Tournaments[edit]LeagueofLegendsisoneofthelargestesportswithvariousannualtournamentstakingplaceworldwide.[1]IntermsofesportsprofessionalgamingasofJune2016,LeagueofLegendshashad$29,203,916USDinprizemoney,4,083Players,and1,718tournaments,comparedtoDota2s$64,397,28...
League of Legends competition involves professional gamers of the multiplayer online battle arena (MOBA) game, League of Legends, published in 2009 by Riot Games. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
Tournaments[edit]League of Legends is one of the largest esports with various annual tournaments taking place worldwide.[1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2s $64,397,286 USD of prize money, 1,495 players, and 613 tournaments.[2]
World Championship[edit]The Season 1 Championship was held at DreamHack in Sweden, in June 2011 and had US$100,000 in prizes. The European team Fnatic defeated teams from Europe, the USA, and Southeast Asia to win the tournament and received US$50,000 in prize money.[3] Over 1.6 million viewers watched the streamed broadcast of the ...