Six degrees of freedom | wiki degree of freedom
Typesofmovementpossibleforarigidbodyinthree-dimensionalspace"Sixaxis"redirectshere.Forthevideogameconsolecontroller,seeSixaxis.Thesixdegreesoffreedom:forward/back,up/down,left/right,yaw,pitch,rollSixdegreesoffreedom(6DOF)referstothefreedomofmovementofarigidbodyinthree-dimensionalspace.Specifically,thebodyisfreetochangepositionasforward/backward(surge),up/down(heave),left/right(sway)translationinthreeperpendicularaxes,combinedwithchangesinorientationthroughrotationaboutthreeperpendicularaxes,...
Types of movement possible for a rigid body in three-dimensional space
"Six axis" redirects here. For the video game console controller, see Sixaxis. The six degrees of freedom: forward/back, up/down, left/right, yaw, pitch, rollSix degrees of freedom (6DOF) refers to the freedom of movement of a rigid body in three-dimensional space. Specifically, the body is free to change position as forward/backward (surge), up/down (heave), left/right (sway) translation in three perpendicular axes, combined with changes in orientation through rotation about three perpendicular axes, often termed yaw (normal axis), pitch (transverse axis), and roll (longitudinal axis). Three degrees of freedom (3DOF), a term often used in the context of virtual reality, refers to tracking of rotational motion only: pitch, yaw, and roll.[1][2]
Robotics[edit]Serial and parallel manipulator systems are generally designed to position an end-effector with six degrees of freedom, consisting of ...